Rotate Tool

On the Vizex tab, in the Pointer Mode group: Click Rotate to rotate display objects in 3D (a Right mouse button click and drag shortcut can also be used).

The axis rotation for the Rotate tool can be restricted to a single axis. This is achieved by holding down the x,y,z or u,v,w keys when rotating.

  • X, Y, Z will rotate about the spatial x,y,z axis.
  • U, V, W will rotate about the camera x,y,z axis.

There are three rotate modes:

  • Z Up - This mode prioritizes the Z direction pointing upward, allowing a set centre of rotation when panning data in Vizex.

  • Sphere - The Sphere rotation mode rotates the view around a selected centre of rotation.

  • View Direction - This mode allows you to rotate the view direction while holding the camera location constant with the left mouse button.

Clicking the Rotate button will select the most recently used mode, or use the default mode set in System options.

You can select a different mode from the drop down menu for the Rotate button:

The Rotate Button menu

On the Options | System | System Options form (click the Project tab to open the backstage menu and select the Options page). The Rotate animation system option allows you to enable or disable Rotate animation. See: System.

If Rotate animation is enabled, and you release the mouse button while moving the mouse and rotating the display, the display will continue to rotate until you interrupt it. Rotate animation can be interrupted at any time, by clicking the mouse in the display, or by pressing the ESC key.