Tactical Scheduler
Micromine Alastri Tactical Scheduler (ATS) guides mining engineers through the process of building and fine-tuning an open-pit mine schedule.
Please browse through the Table-of-Contents (the navigation pane on the left) to access the documentation.
You can also make use the Search tool at the top-right of the online help window.
Tactical Scheduler animated schedule
Terminology
| General | |
|---|---|
| Project | Alastri Tactical Scheduler file type with a ".tsch" extension. |
| Scenario | A set of time-based schedule inputs. |
| Report | Schedule results summarized in tabular form. |
| Period | Schedule time increments. |
| Run | The software process of generating a schedule. |
| Scheduling | The human process of generating a schedule. |
| Setup | |
|---|---|
| Agents | Agents execute the scheduling logic into an ordered list of schedule transactions. |
| Calendar | A table of schedule inputs (crushers, fleets, inventories, constraints, specifications) by time period. |
| Constraints | Limits on movement by period, source, destination, material and agent. |
| Dependencies | Dependencies prevent a block being mined before its nominated predecessors. |
| Fleet Assignments | A list of permissible truck/loader combinations assigned to user-defined mining areas, such as Manned/Autonomous or Production/Rehandle. |
| Preschedule | Blocks that are mined or partially mined before the starting point of the schedule. |
| Product Specifications | Specified grade targets and limits for materials at source, in stockpiles, at crushers, railed or shipped. |
| Steps | The components of fleet movement required to transport material from point A to point B; used to model rehandle and mixed fleets. |
| Data | |
|---|---|
| Table | A database of 3D scheduling blocks and inventories. Contains a block tree and associated reserves. |
| Level | The table's block hierarchy, ie. Mine\Pit\Stage\Bench. |
| Phase | A collection of benches in the block tree. The parent level to the bench level (Also alternatively referred to as "Stage"). |
| Bench | A collection of blocks at the same elevation, forming a level running surface for truck travel. |
| Block | A single closed solid representing the spatial location of its enclosed materials. Block properties (such as location and surface area) are referred to as Miscellaneous Fields. |
| Parcel | A single material type inside of a given block. Parcel properties (such as volume, tonnes, grades, moisture) are referred to as Mining Fields. |
| Dry Tonnes | The weight of a given material, excluding moisture. |
| Wet Tonnes | The weight of a given material, including moisture. |
| Product Fields | Fields (such as grade) which have both an in situ value and a product value. |
| Navigation | |
|---|---|
| Viewport | Any 3D visualisation area. |
| Tab | Tabbed working area. |
| Panel | Interactive frame within a tab. |
| Dialog | A new window that opens to enter information. |
| drop-down | A drop-down box that lets you choose from a list. |
| Icon/Button | A button that can be pressed. |
| Checkbox/Flag | A box that can be ticked on or off. |