Display Panel

On the right-hand side of the Designer tab, the Display Panel comprises three tabs as described below.

 

Display tab

In the right Display panel multiple custom options are available. Their explanation is provided in the table below:

Section Description

Labels

  • Toggle an eye icon to display or hide labels.

  • Select a text to display in the label from the Text drop-down, or configure custom labels through the gear icon. Examples and instructions on how to create Custom Blasts Labels can be found in Blast Custom Shading.

    • Orange labels are custom configured.

    • Blue labels are pre-configured by Alastri.

    • Black labels are standard.

  • Optionally, specify preferred text back and fore colors, as well as font and size.

     

Blasts/Digs

  • Choose what type of the solid level you wish to display (Blasts or Digs). Note that depending on whether Blast or Dig display type is selected, different properties become available for editing.

  • Toggle an eye icon to display/hide polygons. Optionally, change their opacity.

  • Toggle an eye icon to display/hide solids. Optionally, change their opacity.

  • From the Shading drop-down select a standard or pre configured blasts/digs shading. Alternatively, create your own. Examples and instructions on how to create Custom Blasts Shadings can be found in Blast Custom Shading.

     

Construction Lines

Toggle to display/hide construction Lines and Extrusions.

Block Model

  • Toggle an eye icon to display or hide Block Model.

  • Optionally, select block’s height and scale.


    Block Clipping Height

    • Uniform Block Scaling can be performed by dragging the slider left and right.


    Uniform Block Scale adjustment

  • Field Block Scaling allows the blocks to be selectively scaled based upon a reserve field.

    • Block Scale Type - Select Field

    • Block Scale Field - Use the ‘Cog’ to create a new setup or select an already created setup from the dropdown.


    Scale By Field Setup

    • Use ‘Plus’ button to add a new setup.

    • Select field from dropdown.

    • Use slider or manually enter min and max values. Any fields below minimum value will not be displayed. Any values above maximum values are scaled at 100%.


    Scale By Field Example

  • Use Constraints to hide parts of the block model based on some criteria, such as material type or grade threshold. Examples and instructions on how to create Block Model Custom Constraints can be found here: Block Model Custom Constraints.

  • Select Block Model Shading from a preloaded list of automatic shadings. Alternatively, add to this list by configuring custom shading sets. Examples and instructions on how to create Block Model Custom Shading can be found here: Block Model Custom Shading.

Cash Flows

  • Toggle to display or hide Cash Flow values. Note that to have this section available option Enable Single Destinations must be flagged in the Settings step. For examples and instructions on how to create use Single Destinations functionality, see: Single Destinations

Other Entities

Options to display/hide, or change a color of the following entities:

  • Bench Above/Bench Below,

  • Flitch Above/Flitch Below,

  • Blast Designs,

  • Silhouette,

  • Expanded Silhouette,

  • Wall Control.

Display Panel (Top)

Layers tab

The Layers tab is a common part of all Alastri products. In this panel you may import surfaces and solids triangulations, display and organize them, as well as assign colors, visibility and other properties. For more detailed information on the Layers panel tools, see: Layers/Overlays Panel

History tab

The History tab is located in the bottom right corner of an application.

Click through the history list to see different past states and revert to any of them.

For a more detailed description of the tools available in the Designer tab, see:

Display Panel (Top)